CONTROL
CONTROL is a simulation that explores the safety provided by control and uncomfortable emotions that arise without it. Players face a rhythmic, unpredictable table that jumps to the beat, with fragile glass dishes balanced on its surface. If the dishes fall, they shatter into countless pieces. By pressing C, players can "take control," activating a slow-motion mechanic to assess and respond to the chaos.
Status | Prototype |
Platforms | HTML5 |
Author | citrussima |
Genre | Simulation |
Made with | Unity |
Tags | 3D, artgame, Atmospheric, interactive-art, Short |
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