CONTROL is an immersive simulation game that explores the tension between chaos and control. Players face a rhythmic, unpredictable table that jumps to the beat of an ever-changing tempo, with fragile glass dishes precariously balanced on its surface. If the dishes fall, they shatter into countless pieces. By pressing C, players can "take control," activating a slow-motion mechanic to assess and respond to the chaos, but time soon resumes its relentless pace. The game challenges players to confront the limits of their control and reflect on the delicate balance between surrender and mastery.

Published 3 days ago
StatusPrototype
PlatformsHTML5
Authorcitrussima
GenreSimulation
Made withUnity
Tags3D, artgame, Atmospheric, interactive-art, Short

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